Might and Magic II: Gates to Another World
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Get GameRollThe Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
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- Platforms
- Sharp X68000, PC-8800 Series, Commodore C64/128/MAX, Super Nintendo Entertainment System, Sharp X1, Sega Mega Drive/Genesis and 6 more
- Genres
- Role-playing (RPG), Turn-based strategy (TBS), Adventure
- Developer
- New World Computing, New World Computing, Iguana Entertainment
- Publisher
- Electronic Arts, New World Computing, StarCraft, Elite Systems
- Release date
- December 1, 1988
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